Hypertrace

About this site

Greg Hughes: Creative and Academic.

Inspiration
Practice
Video references
Writing
Exhibitions

Project Notes:
Matter and Memory
Analogue-trace


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As part of Wollongong City Council’s Viva La Gong festival Aaron Hull and I produced an AV projection piece to feature in the festivals artist walk. The projections were located behind Yours And Owls gallery becoming a nighttime highlight in the gallery to gallery walk. The work was inspired by the festivals theme of ‘spirit and place’ merging video and audio data sourced from local industry. The final piece has been time-lapsed in this video to further feature the iconic orange glow of Wollongongs surrounding steel industry.

Aaron Hull and Greg Hughes - Wollongong City Gallery Sept 4 2010.

An immersive surround sound and multi screen AV duo performance with sound and video artist Aaron Hull. The projects purpose is/was to seek practice-led knowledge via an emergent application of collaborative processes and creative backgrounds, interactive technology, traditional instruments, archival and pre-composed material to concepts of representation, trace, space, place, affect and memory.

Media, Matter and Memory (Performance and Exhibition)

Derived from an explanation of empiricism (Knowledge from sense experience), Deleuze says:

“I make, remake and unmake my concepts along a moving horizon, from an always decentred centre, from an always displaced periphery which repeats and differentiates them.” Difference and Repetition,  xxi

What?

Two projects with differing formats of delivery and technique, yet shared contexts and preproduction processes:

Firstly, an immersive surround sound and multi screen AV duo performance with sound and video artist Aaron Hull. The outcome will include two deep-listening 5.1 surround sound and processed video 15min pieces.

Secondly, an exhibition that seeks to move video and sound away from popular notions of projected 2D viewing to a 3D realm of physical space, immersion and embodiment.

Seeking practice-led knowledge via an emergent application of collaborative processes and creative backgrounds, interactive technology, traditional instruments, archival and pre-composed material to concepts of representation, trace, space, place, affect and memory is a part of the projects purpose.

This collaboration could be considered work-in-progress as it is, for me, the working surface of a nascent PhD research project, however, the outcomes are sort to be resolved beyond featured progression. Aaron and I have initiated an ongoing partnership as a way to investigate and document the union and possible interdisciplinary approaches between graphic design and audiovisual art disciplines. Our mutual interests in convergent prototypic technologies, interaction design, motion design, audio production, digital video manipulation, time based art, kinetic sculpture and digital media curation have provided grounding for this collaborative practice-led research.

When?

The Performance: September 4th 2010, 8pm

The Exhibition: October/ November 2010 (invite accepted, date to be confirmed)

Where?

The Performance: Wollongong City Gallery, BlueScope Steel Gallery - former Wollongong City Council Chambers

The Exhibition: Digital Media Centre, University of Wollongong, Innovation Campus

How?

The Performance: Via invite/ selection of the Wollongong City Gallery and event organiser Shane Fey of Endgame Records and Megaphon Studios, in association with ¼ Inch

The Exhibition: Via invite by Associate Professor Brogan Bunt, School of Art & Design, University of Wollongong.

Review

Help!! Seeking some kind of post publication or peer review options to legitimise the project within the academy. Any tips?

August 1/4 Inch promo poster.
I try to do these as quickly as possible; not to get it out of the way quicker but to capture a sense of play and experimentation (mostly compositional). This, in a way, has the potential to reflect the event via process. Resisting the erg to tweak afterward is the hardest part, and some turn out better than others High-res

August 1/4 Inch promo poster.

I try to do these as quickly as possible; not to get it out of the way quicker but to capture a sense of play and experimentation (mostly compositional). This, in a way, has the potential to reflect the event via process. Resisting the erg to tweak afterward is the hardest part, and some turn out better than others

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